mac app

Glimpses Icon

Today, Glimpses v2.2, an app that creates Still Motion Videos with just a few clicks, is available for download from the Mac App Store.
It’s a free upgrade for everyone who purchased it before.
A free, 15-day trial is available for download here, even if you’ve tried it before.

What Is Glimpses?

When you want to show your awesome photos from your recent vacation but there are just too many, you can either sort through them and heavy-heartedly decide which ones to toss aside, or you show them all – with a Still Motion Video.
Still Motion Videos show photos in very rapid succession, usually for the fraction of a second. Mix that with a soundtrack, and you can make your video action-packed and powerful, or mellow and soothing. Or even both.

Glimpses lets you create such high-quality videos with just a few clicks. Import your photos (from your Photos.app library, a hard drive, Flickr or Instagram), add one or more soundtracks and you’re set – Glimpses figures out the rest.
The app creates your video in a smart way:

  • The video’s resolution (ranging from 240p to 4K) will be calculated by looking at the smallest photos you supply
  • Its duration is based on the amount of photos you imported, and the duration of the soundtracks you supplied
  • Soundtracks that turn out too long will automatically fade out smoothly at the end of your video, whereas short soundtracks can be looped
  • Pillar- and letterboxes can be eliminated, if the photo’s resolution allows for it
  • Due to built-in facial recognition, photos are positioned in a way that faces aren’t outside of the video’s frame

However, control is always at the user’s fingertips. For example, soundtracks can be edited so only your favorite part of it is used, in an easy-to-use, yet powerful way:

Screenshot of Glimpses' Soundtrack Editor

Additionally, every other aspect of your video can be manually set up:

Screenshot of Glimpses' Video Settings

What’s New in v2.2?

The update adds support for the new MacBook Pro’s Touch Bar.

This enables you, without ever leaving Touch Bar, to quickly:
– import photos from flickr or Instagram

final-resized

– filter, or sort photos in your project

final-copy-2-resized

– control QuickLook

final-copy-resized

– and adjust your project’s audio- and video settings

P.S.: I’m having issues with these 3 GIFs looping. Please reload and scroll down to them if you’d like to see them. My apologies.

Additionally, the update improves its QuickLook Plugin so Glimpses project previews are generated a little quicker and more efficiently.
And lastly, I’ve improved the connection to Instagram, so that should work more reliably.

Pricing and Availability

Glimpses 2.2 is available for purchase on the Mac App Store for the price of $19.99 / £14.99 / €19.99. It is a free update for existing customers of the app.
A free, 15-day trial is available on the website, even if you’ve already tried the app.
Glimpses runs on Macs with OS X Yosemite or newer.

If you’re interested in writing about Glimpses, you can download its press kit here, which contains screenshots, a short sample video and further information. A limited amount of promotional codes are available to members of the press at press(at)eternalstorms(dot)at.

Links

Glimpses Website
http://eternalstorms.at/glimpses
Glimpses on the Mac App Store
https://itunes.apple.com/app/glimpses/id637565340?mt=12
Glimpses 15-Day Trial Direct Download
http://eternalstorms.at/glimpses/Glimpses.zip
Glimpses Press Kit
http://eternalstorms.at/press/Glimpses-2-Press-Kit.zip
Glimpses Sample Video on YouTube
https://youtu.be/NCa4Fg6uLoI

I’m looking forward to hearing from you and to see what you think about Glimpses 2.2.
If you like the app, please consider leaving a little review on the Mac App Store, it would help me out a lot! Should you have any feedback or questions, please be sure to get in touch, I’d love to hear from you!
Thank you.

 

 

Eternal Storms Software Logo

– – – Do you enjoy my blog and/or my software? – – –

Stay up-to-date on all things Eternal Storms Software and join my low-frequency newsletter (one mail a month at most). Thank you 🙂

Read more

An app icon badged with 'Badge'

A recent conversation I had with Jeff Johnson (of ClickToFlash fame, @lapcatsoftware on twitter) prompted me to look into how badging an app’s icon in macOS’ Dock works.

There were a couple of questions that needed answering:

  • Does badging happen automatically when sending an NSUserNotification?
  • If not, how do I apply a badge to my app’s icon in the first place?
  • How do I retrieve and respect the user’s Notification settings for the app in System Preferences?

Automatic Badging by Sending a NSUserNotification?

NSUserNotification Notification

Nope, automatic badging doesn’t happen. Even though System Preferences -> Notifications suggests that badges and notifications belong together, in code, they’re separated.
That means you have to add the badge to your app’s icon yourself. Also, you need to keep track of whatever number you want to display with the badge and update or clear it at appropriate times.

For example, Mail.app uses the badge to display the amount of unread eMails you have. The badge doesn’t clear when you activate Mail and only decreases when you mark mails as read.
Transmission, on the other hand, informs you about how many downloads have finished since you last had the app active. Once you activate the app again, the badge gets cleared and re-starts from zero.

How to Badge the App’s Icon?

Badging is straightforward:

NSApp.dockTile.badgeLabel = @"Badge";

Please note that putting text into the badge is not a good idea – I did it here just for fun, but text in the badge is very limited and if you have a longer string, what you’ll end up with is something like “A….z”.
It’s best to stick with numbers.

Respecting System Preferences’ Notifications Settings?

If you only use badges (without notifications), you’ll notice your app is missing from System Preferences’ Notifications preference pane.
That can pose a problem, because now you either have to create your own user-setting for badges or the user will have no way of turning them off.
The trick, then, lies with NSUserNotification. Not in the API itself, but in two crucial steps:

  1. Code sign your app.
  2. Add this key-value pair to your Info.plist: NSUserNotificationAlertStyle with a string value of either banner (recommended by Apple) or alert.
    Supposedly, there’s another value, none, but that hasn’t worked for me yet – the app won’t appear in the Notifications preference pane.

Having the key-value pair in your Info.plist has no downside if you don’t use NSUserNotifications. There’s only the upside of having the user be able to disable your app’s badges if they like.

Now that the user can change the setting for your app’s badges, how do you read it out to see if you should badge or not? It’s easier than you think: you don’t.
Just like the system doesn’t show your NSUserNotifications if the user has disabled them for your app, the Dock simply doesn’t display your badge if the user has disabled it in System Preferences.

All you have to do is keep track of the number that should be displayed in the badge, and that you update or clear it at appropriate times.
For example, you might not want to have the badge visible when the user quits your app, so you could set -badgeLabel to nil in -applicationWillTerminate:.

By the way, if you ever need to reset System Preferences – Notifications for your app (or all apps), there’s a nice how-to on stackoverflow.

Happy badging 🙂

Update: Jeff Johnson follows up with some more tips and tricks about NSUserNotification in this blog post.

Eternal Storms Software Logo

– – – Do you enjoy my blog and/or my software? – – –
Stay up-to-date on all things Eternal Storms Software and join my low-frequency newsletter (one mail a month at most).
Thank you 🙂

Read more

[This is a follow-up to this blog post. It was inspired by the response I received through social media and different websites.]

In a previous version of Yoink, I had the following conundrum:

Yoink 3.2 Preferences Inactive Checkbox

The checkbox “Show window near mouse pointer when drag is initiated” is inactive and needs extra steps to be activated.
If I’m a new user of the app, at first, I have no idea how to activate that checkbox. At best, it’s something I need to set in this preference panel, at worst it’s a setting in a different one.
As a new user, my only option is to blindly change settings, waiting for one to activate the checkbox so I can select it.

There are different solutions to this problem, of varying degrees of effective- and usefulness:

  • A tooltip. If the checkbox is inactive and you hover over it, a tooltip appears, explaining what to do to activate the checkbox.
    It’s a quick and easy solution, however, it’s almost undiscoverable. I know of many users who don’t even know tooltips exist.
  • Hiding the checkbox instead of having it be inactive.
    That’s better, as it reduces clutter (as the checkbox would be inactive anyway). But it introduces another problem – nobody knows that the option even exists.

“For that UI, I think maybe an additional improvement would be to actually hide and show the checkbox completely instead of disabling it.
Also, indent the second checkbox so that it feels like it’s a sub-section of the first.
Another option might be to split things out into radio buttons instead of checkboxes and the popup menu.
That way you could expose the additional option tied to the appropriate radio choice, which you can’t exactly do with the menu item.”

Manton Reece, via Core Intuition’s slack channel

  • Speaking of radio buttons, Adrien Maston wrote me a very detailed mail with some ideas he had about resolving the issue:
    Adrien Maston Radio Button Yoink

Since there are only two options for « automatically show when », maybe the setting could be radios instead of a select.
Then each option would be formatted as a column and each column would contain specific settings (the « drag starts » column would contain the « Show window near mouse pointer when drag is initiated » checkbox. Then it would make sens that clicking the checkbox would also set to « drag starts ».

Adrien Maston, via eMail

What I ended up doing in Yoink v3.2.1, the release that followed this discussion, was this:

Yoink 3.2.1 Preferences Active Checkbox

Instead of having the checkbox inactive, it’s active at all times and can be clicked right away. The advantage of this is that for one, the user knows the option exists and two, the user can select the option right away without having to figure out how to activate it.
The downside, and this has been pointed out to me a couple of times, and I agree, is that clicking the checkbox changes two settings at once (the checkbox and the popup, as you can see in the GIF above). It changes a setting the user has made before. And that’s bad UX design on its own right there.
My thinking was, it’s in the same preference pane, so the user sees what’s happening right away. It still was the wrong decision (as has been pointed out to me in the comments on designernews.co).

For Yoink v3.2.5, I re-thought the whole thing and decided to make it three options in a popup.
This is the result:

Yoink's Behavior Preference Pane in v3.2.5

It solves a couple of things:

  • The inactive checkbox is a thing of the past
  • The options you have for when and where Yoink should appear are much clearer
  • You get a preview video for every option so you know right away how each setting affects Yoink
Additionally, I think it’s the nicest Yoink’s Behavior preference pane has ever looked, so that’s a plus 😉

Eternal Storms Software Logo

– – – Do you enjoy my blog and/or my software? – – –
Stay up-to-date on all things Eternal Storms Software and join my low-frequency newsletter (one mail a month at most).
Thank you 🙂

Read more